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ROLE-PLAYING GAMES

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              WHAT IS A ROLE-PLAYING GAME?             

      A role-playing game (RPG) is a type of game in which players assume the roles of characters and collaboratively create stories. Game play progresses according to a predetermined system of rules and guidelines, within which players may improvise freely. Players' choices shape the direction and outcome of role-playing games.

  A role-playing game rarely has winners or losers. This makes role-playing games fundamentally different from board games, card games, sports and most other types of games. Like novels or films, role-playing games appeal because they engage the imagination.

   Role-playing games are typically more collaborative and social than competitive. A typical role-playing game unites its participants into a single team, known as a "party", that plays as a group. Most role-playing games are conducted like radio drama: only the spoken component is acted, and players step out of character to describe action and discuss game mechanics. The genre of role-playing games in which players do perform their characters' physical actions is known a live action role-playing. (LARP).

      At Karma Games  all players are required to abide by the rules set forth by RPGA at all times and have a full understanding of penalties for infractions. All players are required to obtain the bare minimum to play any RPG with us.

 (1st) Each player needs a player handbook to accompany the game title of the current game edition they are involved in.      i.e.: Castles & Crusades / Dungeons & Dragons / Star Wars / Warhammer ETC.

 (2nd) Each player must obtain their own set of polyhedral dice and/ or counters necessary for the RPG game involved in.   i.e.: dice include 4 /6 /8 /10 /12 /20 / 30 /sided  (others include a coin, 100sided, a damage hit die, d10%) 

 (3rd) Each player is urged to keep up with the utensils provided them for their RPG game play.                                  i.e.: character sheets, pencil/pen, notebook, notes, templates, SRD disc, minis (when provided)

  (4th) Each player must control meta-gaming and remember the GM controls all at the table, and has the last word!     i.e.: No bad attitude, control language, respect others property, clean up after yourself (your mom doesn't work here)

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